Guardians of Time

The mysterious page

“Darkness, everlasting darkness surrounds us until we write down our mind, hoping to wake up and realize it was just a bad dream” Devros Almonde, court scribe of Arkenfell; A feast for monsters

We followed up on some leads to the source of the 100 days of darkness, and found a hidden passage in the Holy temple of time to the north-east of Folstar. After dismantling some traps and slaying the hall filling monsters in the crampy corridors, we faced a room with three boxes on pedestals. When we reached for them one appeard to be a mimic, patiently awaiting his pray, the other two were actual boxes. But no normal boxes after all, the space in the boxes was way bigger than you could tell from the outside. We new at this point that something important was hidden, why else go through te trouble of so much layers of protection? The room of the boxes held some more creepy beings, and a demonic, but less creepy hell puppy. After it had been so long in the box, all by itself, it had lost some of it’s notorious nature and we after some failed attempts we came to more friendly terms. Though we didn’t know what we were looking for, we new we had found it when in one of the boxes we saw a page with undescipherable signs and a powerfull evil aura crept down our fingers when we touched it. With care we took the page and returned to Godrick, the helpfull wizard living in a tower halfway to Folstar. The puppy is now a member of our party on the quest to save the world from the impertinent doom. Pam Pam Pààààm.

Map of Arkenfel during 100 days dark festival

Map of Arkenfell during the 100 days dark festival

When we first arrived after passing through the timeportal, we discovered the 100 days during dark festival was held. From a traveling salesman we bought a pointy stick, which on itself can be very useful, but aparently it was a combo deal. So we got this map as well for the same price.


Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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